She talks about how she'll be OK, and she's gone to the surface lots of occasions, how she could stay together with the property goblins or even go on OSRS Gold a few adventures of her own that made me grin because you in a way influenced her to seek her own adventures, such as you. When you note the way you could go with her, then she insists that you don't, saying she needs to sort her mind and think about her fate in my present place at this time, I felt that so hard, I'm at my crossroads. She notes she certainly see you again.someday. You finally, woefully, say goodbye. She takes out her leaves and sphere. Poof. No matter how often I play some of the most difficult parts of it, this questline are saying goodbye to her, and you do it a couple of times and it never gets easier. I won't spoil anymore since you ought to go play this exploration and enjoy it yourself, but damn if this part doesn't hit me in the feels every time.
Why I really like the debilitating resonance and it so much that this particular part comes in our current climate, I just wanted to discuss how this exploration made me feel. Also, to illustrate why Zanik is a ABSOLUTE BOSS of a character and I miss her so muchbetter. I essentially geeked out and recapped a part of this quest. But not sorry. Also to be aware that Jagex may mess a lot of stuff up but I was still hit on by their storylines at the feels. Agreed. Zanik was and is a great character. People don't like her much in which it seems she does not belong anymore since she has been. And some of her graphic reworks were terrifying.
I don't think people hate Zanik as a personality right now, but instead has a issue with the way Jagex is currently putting her into articles she does not automatically fit into. To me, The Mighty Fall is the ideal conclusion for her story arc if you opt to spare her. If Jagex really wants to bring her back, I can even argue this opens up the potential for a future Yu'biusk narrative.
Rather where she is quite out of place, then she kinda became this representative of the Underworld in Desperate Times, which doesn't match her personality. Her whole story was about freedom and independence, about resisting a fate. Reducing her role to an emissary can only be described as"odd" at best. Like why put her into a role she's nothing to do with when her narrative has a conclusion that is very good? Then. She somehow became this Bandosian digsite's surface.
I wouldn't go so far as to cheap Runescape goldsay those developments ruin her characterization, but they certainly seem unnecessary disappointing at worst. They serve no real purpose in terms of personality development, and just appeared to make a good ending less gratifying than it would have been had the narrative.