Getting the most from your employees is key to financing a successful game, and that means amassing gold and timber as WOW Burning Crusade Classic Gold economically as you can. Each faction starts with five employees. Right off the bat, then you will want three on stone, one on lumber, and one for building. You'll want to grow that number to the maximum of five per gold mine as soon as you can, and at least four on lumber.

There are a number of differences between the factions you are going to want to be aware of, too. Orcs and Humans are the same, with employees manually chopping down trees and disappearing into gold mines to accumulate stone, then walking back the resources to your Hall building. Therefore, you are going to want Halls as near gold mines as you can. If, for any reason, you have to build one additional than the minimum distance, you'll want over the five employees to make up for the lost time.

Night Elf employees, known as Wisps, want to Entangle a Gold Mine to gather from it, which requires 60 seconds. Once built, Wisps could be'loaded' to the mine, amassing gold without having to move. Being the ecological sort, they likewise don't ruin trees while gathering lumber, like the other factions. Pop a wisp onto a shrub, and it is going to float around collecting lumber for the rest of the game.

The Undead have a special gold structure -- a Haunted Gold Mine. Like Night Elf Wisps, Undead Acolytes stay on the mine and collect mechanically. In 100 seconds, construction one is slower compared to the Entangled Gold Mine, but Undead Acolytes don't need to stick around in 1 spot to build, rather summoning a portal site that attracts their structures into existence.

Undead also differ from the other factions in that they need to utilize their most basic combat unit -- Ghouls -- to gather lumber. The trade-off is that Ghouls collect 20 timber per delivery rather than the Human and Orc's 10, along with the Night Elves' 5. They are also much more defensible, should your opponent target your employees.

All games begin with your starting city right next to a gold mine. Night Elf or Undead players may find their starting mine ready to use, will not have to be worried about Haunting or Entangling immediately, before,the very first Gold Mine collapses. That is right, Gold Mines don't last forever, so you'll be looking to expand rapidly into the early mid-game. Locate another gold mine and begin planning to clear the area and expand to another foundation. You also want to keep an eye for your competitor's expansions. If you've got two gold mines, and they have only got one, you're going to be in a critical advantage.

To find out where your opponents are enlarging too, however, you'll need to devote a while on recon. Sending a beginning worker out to explore the map is a common tactic, but make sure you replace them fast to avoid losing out on precious early game tools. As an example, all factions have access to flying or undetectable units that make for great scouts. Finding out early what sort of cheap TBC Classic Gold force your competitors are building permits to build an effective counter force.