The Demigods in Elden Ring stand as probably the most formidable bosses hanging around, with Godrick the Grafted serving as a solid benchmark with this type of enemy from the first dungeon. Not only does Godrick follow up the very first boss encounter against Elden Ring's Margit, but the younger crowd has the task of establishing the struggles players will face through the Lands Between.

Even using the high points of Elden Ring that surround Godrick, the boss still seems to elevate himself with two distinct phases along with a move set that may quickly reset a person back towards the nearest site of grace. It only leads the sport to improve if this becomes apparent that Godrick was the weakest of the Demigods, and therefore every challenge in the future will be much more impressive.

Godrick the Grafted's Moveset in Elden Ring

Similar to the Grafted Scion that players meet right at the start of the sport, Godrick the Grafted is capable of making erratic movements that initially appear inhuman. This is because the form that Elden Ring's Godrick takes isn't just that of a natural human, instead being a selection of legs and arms that are all able to work independently and provide the boss his unique moveset. The result is some flips and swings that appear in the future out of nowhere with an initial playthrough but follows the twisted logic of Godrick's design on further inspection.

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This impressive moveset also extends toward the aspects of combat in Elden Ring which makes most of the bosses harder than a lot of their counterparts in the past games. Not only are Godrick's movements unnatural, but the younger crowd has several attacks that enjoy wind along with a swinging axe with little preparation time. It's a concept that persists across a lot of Elden Ring's toughest bosses, with Godrick perfectly establishing how difficult the rest of the sport is going to be.

Godrick because the First of Many Two Phase Bosses in Elden Ring

To enhance Godrick's impressive moveset, the boss creates a major change around the halfway point. At this point, Godrick trades out among his massive, grafted arms for that entire head of the dragon, giving himself the use of a whole new group of attacks that employ this new appendage. Not only does Godrick have fire-breathing attacks in the dragon's head, but it also includes a new grab and introduces flames to his previous wind attacks. It's both a completely new encounter as well as an evolution of all things that came beforehand.

As one of the earliest bosses hanging around, it has Godrick then establishes several multiphase fights throughout Elden Ring, including Rennala, Fire Giant, and Maliketh. This naturally doesn't make Godrick probably the most difficult boss hanging around, although his second phase continues to be likely to kill a person that might happen to be caught unaware through the new fire-breath and grab attacks. More important than being brutally punishing or comparing in strength with other bosses like Malenia, Godrick instead sets the foundation based on how tough similar Demigods will be through the world.

It also can not be understated just how spectacular it's to see Godrick feel the process of grafting the dragon's visit to his arm. Starting with a brutal dismemberment that begins during combat and bleeds perfectly into the cutscene, the entire process results in one of the best visuals in FromSoftware games. Whether a person struggles from the boss or breezes past him, Godrick leaves quite the impression right at the beginning of Elden Ring, using the rest of the sport and then continuing to raise what he establishes.

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